In my quest to briefly review every game I play – I now present to you one of the most addicting games I’ve ever played, NASCAR Thunder 2002.
If you follow my social media accounts you probably have seen me mention this game.
If you know me or have been reading for a little while you probably also know I’m a sports junkie. Almost all sports. Including racing. NASCAR especially. Anyone who says it’s not a sport is a fool.
So, naturally finding old sports titles in the bargain bins at used gaming stores is awesome and nothing excites me more than old NASCAR games because no sports genre (as far as gameplay) ages better than racing games.
The races hold a full field of 43 cars (although the ps1 version can only hold 36) and they have alternate paint schemes and night and day racing at a dozen of the most popular tracks.
Now here is where my nostalgia is probably going to blur my objectivity when it comes to rating this title fairly.
Pros: Easy to pick up and play, career mode has an RPG quality to it, as you earn money you improve your car and crew etc, a fun blast from the past
Cons: With the exception of the small upgrade system, the career mode is pretty shallow. Announcers and pre race commentators won’t even acknowledge your created racer and there are no real storylines to follow. Sometimes the racing AI will rubber band itself into and smash the shit out of your car. Also – like earlier NASCAR titles this one still suffers from tank-like invincibility for computer racers.
But I can’t stress this enough. For $.99 this is the most fun bargain bin game you will find. Unless you find maybe, NASCAR Thunder 2003.
Year Released: 2001
Developer: EA Tiburon
Publisher: Electronic Arts
System(s): PlayStation 2 / XBOX / PlayStation
Type of Racer: NASCAR
Amount of cars: 18/20
Overall: (89%) SILVER
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